搜索资源列表
Blokus-AI
- 桌面游戏Blokus的AI设计,内附输入输出以及代码说明,使用max-n算法-A max-n algorithm implemention on AI for Blokus game.
GameGoBang
- 关于一个五子棋的算法描述,使用MAX-MIN算法-Gobang algorithm on a descr iption of the use of MAX-MIN algorithm
rjxq-mygame
- 人机下棋游戏,用C++语言实现,其中包含一个.h和一个.cpp文件.int n=0,max=0,temp=0 char ch //输出棋盘原始状态 Print() cout<<"You First or Second(F/S)?" cin>>ch if((ch== S )||(ch== s )) { status[4]= X counter=counter+1 Print() cou
EightQueen_bcb6
- (This is Borland C++Builder version) The eight queens puzzle is the problem of placing eight chess queens on an 8×8 chessboard so was originally proposed in 1848 by the chess player Max Bezzel, and over the years, many mathematicians, including
EightQueen_java
- (This is Java version) The eight queens puzzle is the problem of placing eight chess queens on an 8×8 chessboard so was originally proposed in 1848 by the chess player Max Bezzel, and over the years, many mathematicians, including Gauss, have wo
EightQueen_vb
- (This is Visual Basic 6 version) The eight queens puzzle is the problem of placing eight chess queens on an 8×8 chessboard so was originally proposed in 1848 by the chess player Max Bezzel, and over the years, many mathematicians, including Gaus
EightQueen_vs2008
- (This is VS2008 version) The eight queens puzzle is the problem of placing eight chess queens on an 8×8 chessboard so was originally proposed in 1848 by the chess player Max Bezzel, and over the years, many mathematicians, including Gauss, have
Omok
- 五子棋游戏利 用C++語言min max alpha beta cutoff algorithm-Omok (five chess) game using C++ min max algorithn and alpha beta cutoff algorithm