搜索资源列表
3D-Game-Engine-Programming-(Src-CD)
- 3D Game Engine Programming 一书附送的源代码-3D Game Engine Programming a book accompanying source code
Beginning.Game.Audio.Programming
- Beginning.Game.Audio.Programming.一书附赠的源代码。对音频编程会有所帮助~-Beginning.Game.Audio.Programming. A book : spell of the source code. The audio programming will help ~
Advanced-3D-Game-Programming-with-DirectX-9.0scr.r
- Advanced 3D Game Programming with DirectX 9.0 一书的源代码-Advanced 3D Game Programming with DirectX 9.01 books source codes
GAME.Programming.Gems.7
- [游戏编程精粹7].(GAME.Programming.Gems.7).(美)Scott.Jacobs.扫描版.pdf-[Game Programming Gems 7]. (GAME.Programming.Gems.7). (United States) Scott.Jacobs. Scan version. Pdf
Source
- source code for the tricks of the 3d game programming gurus book
Learning-Cocos2D
- 学习cocos2d游戏引擎的好书,在safaribooksonline上卖很贵,值得收藏呀!-This book is for anyone with basic programming knowledge who wants to create a game for the iPhone or iPad. In this book you will go through the entire process of writing a game with Cocos2D from zero to
Ultimate.Game.Programming.With.DirectX
- DirectX游戏开发终极指南源码,非常好用。很有指导意义。-Ultimate Game Programming with DirectX
TexBlendTerrain
- 多重地形纹理演示 Introduction to 3D Game Programming with DirectX 9.0中的例子-Multi-terrain texture Demo Introduction to 3D Game Programming with DirectX 9.0 examples
3D.Game.Engine.Programming.Update
- 3D Game Engine Programming一书源代码中更新的部分,以及相关章节的更正和升级文件。-3D Game Engine Programming book source code to update the part, as well as the relevant sections of the corrections and updates.
3D_Game_Engine_Programming
- 3D Game Engine Programming Chapter
3D_Game_Engine_Programming
- Are you interested in learning how to write your own game engines? With "3D Game Engine Programming" you can do just that. You ll learn everything you need to know to build your own game engine as a tool that is kept strictly separate from any specif
chap_03
- ZFXEngine 3D Game Engine Programming Source Code - Chapter 03-ZFXEngine 3D Game Engine Programming Source Code- Chapter 03
3D.Game.Engine.Programming
- 此书是经典的游戏引擎设计书,这个版本的比较小-This book is a classic game engine design book, this version of the relatively small
BookCode
- DirectX 9 3D游戏程序设计入门 [Introduction to 3D Game Programming with DirectX 9] 一书的所有源码-DirectX 9 3D game programming entry [Introduction to 3D Game Programming with DirectX 9] a book of all-source
Ai_Game_Programming_Source_Code
- 一套关于游戏程序设计中的人工智能算法的程序源代码。-A set of game programming in artificial intelligence algorithms to program source code.
premierpress-focus.on.3d.terrainprogramming(source
- focus on 3d terrain programming的所有源码-focus on 3d terrain programming source code
Special_Effects_Game_Programming_With_DirectX_Sour
- Special effects game programming with directx带你实现眩目的3D特效。-To achieve stunning effects using Direct3D
mummy3d-0.0.1
- Teach yourself game programming with DirectX in 21 days 游戏引擎源代码面向对象修改版-Teach yourself game programming with DirectX in 21 days game engine source code is modified version of object-oriented
GFX-AI.Game.Engine.Programming
- AI game programming ebook.
Programming-in-Lua(edition-2)
- Lua,简洁、轻量、可扩展的脚本语言,已经嵌入应用在大话西游II、仙境传说、魔兽世界、战锤40k、博德之门、轩辕剑外传汉之云等游戏程序中。本书是Lua程序设计第二版,非常难得的资料,供有兴趣同学参考使用。-Lua, a simple, lightweight, extensible scr ipting language, has been embedded in Westward Journey II, Ragnarok Online, World of Warcraft, Warhammer