搜索资源列表
图行算法
- 原代码下载,我对计算机图形学的编程实践,包括画直线、反走样直线、画圆、 画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等。由于 精力有限,未对原码做任何注释。出于简化编程的考虑,许多地方指定了常数,未做 通用处理-download the original code, the computer graphics programming practice, including painting line, anti-aliasing straight Circle, pai
Opengl sample
- 这个是使用VC实现的OPENGL建模,并实时渲染的好实例。其中包含全部源代码和实例。其功能类似3DMAX,可以建立各种模型和贴图。-this is the use of the VC OpenGL modeling, and real-time rendering a good example. Which includes all source code and examples. 3DMAX similar functions, the establishment of various mo
纹理贴图
- vb调用opengl的过程,一个纹理贴图的例子,包括一个初始化opengl的模块-vb called opengl process, an example of textures, including a module initialization opengl
MapMaker
- “虚拟地景生成系统”是基于Windows2000系统和Visual C++ 6.0平台,利用基本OpenGL函数编程技术开发的三维可视化成果。它通过简单的DEM(数字高程模型)数据,建立格网模型、再根据光照强度、高程值及有关数据建立数学模型,生成晕渲,再将它投影到平面上,达到模拟现实地貌起伏的效果。 本系统采用XP风格界面,清新自然。它具有透射/正射投影切换、漫游、缩放功能。支持分层晕渲、比高设定、平移、旋转、翻滚、视野调节、雾化、纹理贴图(显示/隐藏)等诸多功能,单幅、1MB大小的DEM数据生
MyTranslateTexture
- 三维实现的纹理。有些意思。 欢迎下载。呵呵。Good Luck!-achieve 3D textures. Interesting. Welcome to download. Ha ha. Good Luck!
D3D标准框架写分屏显示贴图
- D3D标准框架写分屏显示贴图,学习D3D入门有很好的帮助-D3D write standard framework-screen display textures, learning D3D entry is a great help
纹理贴图
- 实例介绍在delphi环境下opengl特别是纹理贴图的开发步骤-examples in delphi environment opengl particularly textures development steps
GLTexture
- 用OPENGL写的关于纹理贴图的程序以及如何使用光照和材质。-write with OpenGL textures on the procedures and how to use light and materials.
图形学的一个课程设计
- 我个人设计的用opengl设计的纹理贴图程序 语言为VC-I personally designed using opengl textures designed for the programming language Visual C
newogl006
- 应用OpenGL制作旋转的带纹理贴图的正方体-OpenGL application produced with the rotation of the cube textures
newogl008
- 应用OpenGL制作透明的带纹理贴图的可键盘控制的正方体-OpenGL application with the production of transparent textures of the cube keyboard control
d3dle6
- 计算机图形学,应用DirectX 8.0 SDK制作带纹理贴图的旋转的正方体-computer graphics, DirectX 8.0 SDK application productions on the textures of the rotating cube
le8
- 应用VC++6.0编写制作透明的带纹理贴图的可键盘控制的正方体小程序-Application VC 6.0 to compile and make transparent textures with keyboard control of the cube small program
nehe_world
- nehe的一个源代码,主要演示的是地形的纹理贴图技巧和场景漫游-nehe source of a major demonstration of terrain textures skills and Walkthrough
tut3_source
- Attached is a zip file with an OpenGL/ES multi-texture rotating cube I used for a project last year. It rotates a cube and maps multiple textures to the surface, and implements a frame per second counter.-Attached is a zip file with an OpenGL/ES mult
textures
- This program demonstreatse how to use textures on opengl primitives. It is supposed to simulate a ball shoot into a gate. You can see how to read textures files and "stretch" them onto your opengl objects.
textures
- Find the char of textures in the scene
Texture-Segmentation-Algorithm
- 引入二值图像的升高变换,并结合小波变换提出一种IC 图像纹理分割算法. 在纹理分割过程中,首先对IC 图像进行小波分解并对二值化后的近视部分进行升高变换,然后利用原图像信息识别出不同纹理,分割出不同区域. 实验表明,该算法快速、高效,具有很好的实用性.-The introduction of higher binary image transformation, combined with wavelet transform is proposed IC image texture segmen
OpenGL-Load--Three-Textures
- 可同时在OpenGL中使用BMP、TGA、JPG三种纹理,很值得学习-Can use BMP, TGA, JPG, three textures in OpenGL, it is worth learning
Octree-Textures-on-the-GPU
- 基于GPU的体积纹理的八叉树实现,是一种高效的使用体积纹理的方式-Octree Textures on the GPU