搜索资源列表
计算机图形学球
- 图形学编程 设计三维物体 不理解内容联系我们 一定相告-design three-dimensional graphics programming objects do not understand the contents of links we say so
d3d
- 从中型d3d程序中分离出来的编程框架,作快速开发之用-- D3D process from the separate programming framework for rapid development --
迷宫1
- [程序语言] IE3, IE4, IE5, NS3, NS4+ [功能描述] 生成和解决迷宫问题的Java小程序,可以在支持java的浏览器中运行。迷宫以三维形式显示在窗口中。 你可以按下相应的按钮,“New”生成一个新的迷宫,“Solve”按钮用于显示求解一个迷宫问题的路径,“Clear”按钮清除解决迷宫问题的路径。 一旦生成迷宫后,你也可以自己用手工来求解它的路径,你可以使用四个箭头键来画出其路径。 对于每个迷宫问题
3d游戏编程 杨青著 源码
- 这个是3D游戏编程 杨青著 书中的源码 很多朋友都找不到它 我把它放上来 -This is a 3D game programming Yang Qing with the source book many friends I have not found it it Fangshanglai
游戏编程中的矩阵操作、堆栈及向量类源代码
- 三维图形、3D游戏编程中的矩阵操作、堆栈及向量类源代码-3D graphics, 3D game programming matrix operation, stack and source code vector category
Drectx 3D图形编程实例源代码
- Drectx 3D图形游戏编程实例源代码,包括directx9初始化、图形的着色、顶点缓冲及3D效果等-Drectx game 3D graphics programming source code examples, including directx9 initialization, graphics rendering, a vertex buffer and 3D effects
Beginning.Direct3D.Game.Programming.2nd.code
- Beginning Direct3D Game Programming的第二版源代码,是学习D3D必备书籍之一
OpenGL-Programming-examples-
- 《OPenGL编程实例与技巧》源码!!很好的的入门实例-Examples and techniques of OpenGL programming source code!! Good entry instance
GPUTerrain
- CRM,.Game.Programming.Gems.6 上的GPU渲染地形程序。完整。-GPU Terrain Rendering from CRM,.Game.Programming.Gems.6.
GL
- VC,MFC单文档环境下使用OPENGL编程的例子,对MFC下OPENGL的封装是很好的学习-VC, MFC Single Document OPENGL programming environment using the example of OPENGL package, under MFC is a good study
OGRE_3D_Programming_Source_Code
- Ogre 3D 程序设计 源代码 Pro OGRE 3D Programming Source Code-Pro OGRE 3D Programming Source Code very good source book and code oh my god, this descr iption is too short
Cutting.Edge.Direct3D.Programming
- 介绍一本不错的电子书Cutting.Edge.Direct3D.Programming-Describes a good e-book Cutting.Edge.Direct3D.Programming
VTK-Parallel-Programming-
- 关于vtk的并行,parallel processing文章,很好的入门资料-introduce parallel procesing,best for learning parallel vtk programming
3D-game-programming-master-skills
- 3D游戏编程大师技巧 3D游戏编程大师技巧-3D game programming master skills 3D game programming master skills
2D-in-Direct3D-programming
- Direct3D中的2D编程(中文版),适用于初学者,希望对大家的学习有帮助。-2D in Direct3D programming (Chinese Edition)
Programming.Vertex.Geometry
- 很好的一本编程着色语言,深入且详细地讲述了真么编写hlsl着色语言。-A good programming shading language, depth and detail about the true Why to write hlsl shading language.
3D-GAME-PROGRAMMING(PERFECT)
- DirectX游戏编程基础,条理清晰,注释全面。-DirectX game programming foundation, clarity, Notes comprehensive.
Focus.On.3D.Terrain.Programming
- 介绍3D地形编程的入门书籍。主要内容包括地形纹理映射,光照和阴影,地形Lod技术,GeoMipmap,四叉树算法,ROAM算法-Introduction 3D terrain introductory programming books. The main contents include terrain texture mapping, lighting and shadows, terrain Lod technology, GeoMipmap, quadtree algorithm, RO
Unity-4.x-Game-AI-Programming
- Unity 4.x Game AI Programming help for newbie
PRO OGRE 3D PROGRAMMING-中文
- PRO OGRE 3D PROGRAMMING-中文(PRO OGRE 3D PROGRAMMING)