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GLDemo_src
- 用ROAM算法实现的宇宙仿真,很逼真的效果.-use ROAM algorithm simulation of the universe, very lifelike effect.
HyperRoam
- 一种改进的roam地形绘制算法的绘制源码
RoamSimple
- 采用VC++,实现了简单的ROAM地形实时可视化算法
ROAM-LOD
- ROAM Simplistic Implementation By Bryan Turner brturn@bellsouth.net January, 2000 Project file for MS Visual C++ 6.0. Requires GLUT DLL (www.opengl.org) Adjust program constants in Landscape.h and Utility.cpp. MAPS: Default
roam
- 介绍地形三角网格算法ROAM的经典算法,简单易学-Introduction terrain ROAM algorithm for triangular mesh of the classic algorithms, easy to learn
Open_gl
- 在mfc框架下开发的3D场景,可用键盘漫游 -Mfc framework developed in the 3D scene, the keyboard can roam
VRML-classroom
- VRML做的网络三维教室真实场景,能自由漫游浏览,教室中多媒体具有收缩,播放功能-Web 3D VRML to do the real classroom scenes, be free to roam browsing, multimedia classroom with shrink playback
article_roamopt
- ROAM method for Terrain data
1111-
- 利用vrml实现虚拟的居民小区 达到漫游效果-Vrml virtual residential area to roam effect
interior-decoration-system-
- 一个室内装饰系统,采用VRML和HTML实现,能够漫游、更换家具类型、材质等-An interior decoration system, implemented using VRML and HTML, able to roam the replacement of furniture types, materials.
ROAM
- 该程序主要是采用ROAM算法实现三维地形的渲染,算法对层次细节的不同点进行了处理,使得渲染效果更好,销量更高。-The program ROAM algorithm 3D terrain rendering algorithms deal with different levels of detail points, making better rendering higher sales.
migong
- 设计一个OpenGL程序,创建一个三维迷宫,支持替身通过一定交互手段在迷宫中漫游,基本功能包括: 迷宫应当至少包含10 * 10 个Cell,不能过于简单,下图给出一种示例。 读取给定的替身模型,加载到场景中。 键盘方向键控制替身转向与漫游。 有碰撞检测,替身不应当穿墙。 支持切换第一视角和第三视角进行观察。 迷宫场景中的墙、地面等应贴上纹理。 扩展功能:
wander
- 基于osg的一个漫游器,通过键盘和鼠标在场景中按用户需求漫游,需要自己下载场景文件“ceep.ive”- A roaming manipulator Based on osg.It can roam through the keyboard and mouse in the scene according to user s needs .You need to download the scene file "ceep.ive"
Focus.On.3D.Terrain.Programming
- 介绍3D地形编程的入门书籍。主要内容包括地形纹理映射,光照和阴影,地形Lod技术,GeoMipmap,四叉树算法,ROAM算法-Introduction 3D terrain introductory programming books. The main contents include terrain texture mapping, lighting and shadows, terrain Lod technology, GeoMipmap, quadtree algorithm, RO
ROAM
- ROAM implementation in javascr ipt using the three.js framework. This is uses binary triangle trees to dynamically tessellate the mesh in order to obtain level of detail terrain in real time.
campus-roaming
- 1.QUEST3D制作一个详细的校园三维模型。。 2.用户可以在虚拟校园中漫游。 3.优美的背景音乐,在视觉的基础上增加听觉的感受,以一个更舒缓的心情来领略校园的美丽。 -1.QUEST3D make a detailed 3D campus model. . 2. The user can roam in the virtual campus. 3. beautiful background music, the visual experience of hearing