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ch22221111
- cad 开发基本几何工具库原代码,欢迎下载-cad development tools for basic geometric original code, welcome to download
dongtai11111
- cad 图形工具库动态连接库文件,欢迎下载-cad graphical tools for dynamic link libraries, welcome to download!
Quick.Start.Virtools
- 用于游戏开发的工具Virtools的使用,这个工具是很出名的,可以制作强大的3D效果.-for game development tools addressed the use of this tool is very well-known, it produced powerful 3D effects.
Water_Simulation
- 开发工具:DirectX 9.0,VisualC++,极棒的水的模拟。-Tools : DirectX 9.0, VisualC + +, most of the water wand simulation.
csgl.1.4.1.src
- csgl的源代码.开发工具是c#-csgl source. Development tools c #
ff11datparser
- ff11datparser ff11 tools full set source used for decode ff11 client graphic source-ff11datparser ff11 source tools full set u sed for decode ff11 client graphic source, and,
MeshLab_v100_src
- MeshLab is an open source, portable, and extendible system for the processing and editing of unstructured 3D triangular meshes. The system is aimed to help the processing of the typical not-so-small unstructured models arising in 3D scanning, prov
AutoQ3Dsource
- linux下的3D处理软件,主要开发工具的QT的C++类库-under linux 3D processing software, the QT development tools for the C + + class library
read-DXFFILE
- 一个读取DXF文件的工具,有示例,有源代码,对某些需要与Autocad进行图形学接口编程的朋友有十分重要的工具,我可以千般辛苦找来的。-a read DXF files tools, example, the active code, certain needs and Autocad graphics interface for programming and friends very important tool, I can offer all kinds of hard to find.
ParticleSystems
- 结合VRML和JAVA的一个3D粒子系统调试工具,有源代码,学习VRML中粒子系统的好帮手-combination of Java and VRML a 3D particle system debugging tools, active code, VRML study particle system friendIn
WildMagic4
- 很好用的3D动画引擎源代码,计算机图形学几何工具算法详解/Geometric Tools for Computer Graphics 配套源代码。由于网络不通畅,我去掉了原包中的例子和数据,仅留下代码库。
Q3DConverter
- 一个3D模型转换的工具,可以将3DMAX转换成Q3D格式-a 3D model of conversion tools, can be converted into 3DMAX Q3D format!
perfhudany
- PerfHUDAny源码,可以将NVDIA的PerfHUD工具应用到任意D3D9程序上-PerfHUDAny source tools can be applied to PerfHUD NVDIA of any procedural D3D9
OpenGL
- OpenGL 是一个开放的三维图形软件包, 而Visual C+ + 是目前主要的OpenGL 开发工具。本文通过两个光照模型 的建立, 展现了OpenGL 强大的图形功能,-OpenGL is an open three-dimensional graphics package, while the Visual C++ is the main OpenGL development tools. In this paper, two illumination model, displayi
Virtual_Reality
- 采用VRmlPad工具,用VRML语言设计的虚拟塔吊设计和装载卡车,及部分交互设计-VRmlPad tools used by the design of VRML language virtual crane design and loading trucks, and some interactive design
MilkShape3D
- MilkShape 3D V1.73是一个专门制作各种游戏模型的共享软件的最新版本,这是一个非常小巧的3D制作工具,但是却包含了相当丰富的功能,他支持的游戏3D类型一共包括:Half-Life SMD,Quake I MDL,Quake II MD2,Quake III Arena MD3,Genesis3D BDY 1.0,Genesis3D MOT 1.0,Unreal/UT 3D,Wavefront OBJ,3dstudio ASC,Lightwave LWO,AutoCAD DXF,PO
riggingTools
- this a rigg tools for 3ds max.-this is a rigg tools for 3ds max.
GodRayEffect
- 上帝之光特效,GodRay, 一种基于shadermodel2.0的特效处理方案,开发工具为XNA GS-God' s light effects, GodRay, the effects of a treatment program based on shadermodel2.0, development tools for the XNA GS
pointintriangle
- 点到三角形的距离计算 原理来源于《计算机图形学几何工具算法详解》英文名字叫做"Geometric tools for Computer Graphics",这是一本出发点很好的书,只是可惜其中的错误多的令人目不暇接、难以忍受。完美的东西得来不易,虽然有错误,但是其中的原理还是值得借鉴。 现在是计算点到三角形距离的源代码,附带测试程序,可以直接测试运行。-Point to triangle distance calculation principle derived from
OpenSceneGraph_Quick_Start_Guide
- OpenSceneGraph是C++的开源库,主要是在科研中用来代替OPENGL等于硬件相关度较高的编程工具。此资料是其的手册文档-OpenSceneGraph is open-source C++ libraries, mainly in the scientific research is used to replace the OPENGL is equal to a high degree of hardware-related programming tools. This infor