搜索资源列表
SimAndRender_01
- max里的解算流体计算和渲染脚本。使用max加载脚本代码运行。-max fluid solver in the computing and rendering scr ipts. The use of scr ipt code to run load max.
avatar_chat
- 化身聊天-开放源码 --- --- --- --- --- --- -- 有兴趣的人士开放源码的ISO三维头像聊天引擎?这是一个非常简单的一个工作与PHP脚本和一个文本文件在服务器端,但也许是有益的。 随意更改/扩展代码-它是开放源码 --------------------------------------- To fix the server issue, add the following directly under the leaveroom functi
73462707lightbox
- 修改的lightbox脚本,实现仿QQ相册的手指翻页功能,以及右布局的方式.-Lightbox scr ipt modified to achieve imitation fingers flip Album QQ function, as well as the right way layout.
swiatlowod
- optical fiber visual scr ipt for Lisp language
GLSHv2.0.tar
- 非常好的GLSL脚本解释器,适合OpenGL Shader 开发-Very good GLSL scr ipt interpreter for OpenGL Shader Development
3d-s
- 3D max 脚本.用于max脚本编写。不是很NB,但是可以学习下。-3D max scr ipt. For max scr ipting. Not very NB, but you can learn the next.
milesmajefski-gi-render-script-4d2918abef67
- scr ipt for Autodesk 3Ds Max written in Maxscr ipt. It creates a light cache from the first frame of an animation, makes irradiance maps for every nth frame, then renders the final animation (all frames).
correctedOpenGLProgramGuilde8thcode
- 本代码是在OpenGL 红宝书第八版的代码的基础上进行的整理, 修正了以下事项 1. 修正编译错误 2. 用一个sln文件加载所有工程 3. 修正着色脚本路径和资源路径, 4. 统一输出路径 生成后的exe文件根据编译类型进行了分类, 生成在不同的目录中. 双击即可启动, 资源路径与脚本路径已经修正.-This code is based on the OpenGL Red Book eighth code on the order, fixed the following
blender_to_opengl-master
- blender_to_opengl: A python scr ipt to export blender objects into equivalent OpenGL code (using vertex_buffer_objects) including textures, materials, and bones.
create
- A very simple and interesting scr ipt M file, used to achieve a certain mapping function,
water.tar
- opengl实现水波纹效果,包含脚本,以及纹理文件,可以作为水波纹学习资料(To achieve water ripple effect, including scr ipt, and texture files, can be used as water ripple learning materials)