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- opengl实现三角形光栅化算法(重心坐标)-opengl implementation triangle rasterization algorithm (center of gravity coordinates)
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- 人体三维骨骼运动仿真研究毕业设计(报告加源程序).-Human body three-dimensional simulation of bone graduation exercise design (add source report).
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- 本程序中,首先比较输入的a,b的大小,并把大数装入max,小数装入min中,然后再与c比较,若max小于c,则把c赋予max;如果c小于min,则把c赋予min。因此max内总是最大数,而min内总是最小数。最后输出max和min的值即可。-This procedure, the first comparison of the input a, b of the size, and large numbers into the max, a small number of load min, a
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- 此论文是基于MFC的OpenGL应用程序开发 ,MFC是一套简化Windows编程的可重用的类库,封装了通用Winsows API和数据结构的类;OpenGL是一个图形硬件的软件接口、三维图形和-This paper is based on MFC, OpenGL application development, MFC is a set of reusable to simplify Windows programming class library, package a common Win
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- opengl画球体,可以做多种变换,利用了键盘事件和鼠标事件-opengl draw sphere, we can do a variety of transformations, using the keyboard events and mouse events
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- vb利用opengl,显示在多个图片框里,opengl运算模块,独立建立摄像机类模块-vb use opengl, multiple pictures displayed in the box, opengl operation module, an independent establishment of the camera class module
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- 为什么要光栅化一个三角形? 我们不能总让我们的引擎显示线框,要支持实心颜色、光照还有纹理贴图,这些都需要光栅化一个三角形作为支持。 实现三角形的光栅化。-Why rasterization of a triangle? We can not always show us the engine frame to support the solid color, light texture as well, which are required to support a triangle r
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- 计算太阳系各天体的实时参数信息。有多种坐标系统输出格式可供选择。- This program computes the orbital positions of planetary bodies and performs rigorous coordinate reductions to apparent geocentric and topocentric place (local altitude and azimuth). It also reduces star catalo
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- 利用opengl编写的基于mfc框架下3d空心长方体,边框明显清晰,立体感十足-Using opengl write based on MFC framework of 3 d hollow cuboid, border clear, stereo sense is dye-in-the-wood
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- generate random values from min to max val