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jxglTracker
- This code shows how we can perform rubber-banding in an OpenGL application The source code here includes a simple C++ class called jxglTracker. The two main member functions in the class are DrawTrackRect() and Track(). In the DrawTrackRect() funct
opengl1
- opengl开发的 小游戏,包含了大型 游戏的所有 开发逻辑-opengl game development, including a large-scale development of the logic of all games
CheckersCode
- its the main window of the game with the explanation of checkers logic. Very good for beginners to understand the win32 APIs
LineGame
- 游戏任务是走完所有的直线。这个程序有了一个基本游戏的一切要素,关卡,生命值,声音和一个游戏道具。知识点包括直线,反走样,正投影,计时,基本的音效和一个简单的游戏逻辑-Has completed the game task is all the lines. This program has all the elements of a basic game, level, life values, sounds, and a game props. Knowledge points, includ
TankWorld_OpenGLl-1.0
- 这是我由pascal语言opengl1.0编写的坦克射击游戏移植而来,C++。 与原本passcal游戏逻辑上没有太大变化,主要是变量类型的转变和在opengl使用上的变化。 VC6.0编译即可。 游戏pascal源码和 纯C语言opengl 2.0的一直版本可在本人上传的源码中找到。-This is by pascal language opengl1.0 prepared tank shooter transplanted from C++. Logic with original
opengl---simple-CS-game
- 基于opengl的简单CS游戏实现,包括3ds模型导入,MDL/MD2模型建模,游戏的逻辑处理,跟踪打印,计时器等功能。-Simple CS game based on the opengl, including the 3ds model import, MDL/MD2 modeling, game logic processing, tracking print and timer functions.
License
- 图像处理 滤波 去噪 增强 红外图像 算法设计 逻辑代码 仿真测试-Image processing filtering noise infrared image enhancement algorithm design logic code simulation test
Roamsteps20020817
- The Roamsteps code base offers an introduction to implementing the ROAM algorithm for accurate, high-performance display of large terrain datasets. The ideas the original 1997 ROAM paper have been updated significantly in many respects: the basic dat
pziearand
- 模式识别中,用线性预测分类器实现逻辑与和逻辑或,MATLAB实现-Pattern recognition, the linear prediction classifier is used to implement logic and logic or MATLAB