搜索资源列表
OpenGL_4
- OpenGL编程轻松入门之使用颜色, 通过一些简单的使用颜色的方法。这一节进一步讲讲颜色的使用。-Introduction to OpenGL programming easy use of color, through some simple ways to use color. This section further talk about the use of color.
CUDA
- 深入浅出谈CUDA——一种新的GPU编程工具-Easy to talk about CUDA- a new kind of GPU programming tools
Tutorial1
- Windows平台的2D Game实例1, 使用了C++和OpenGL.这个souce不但是OpenGL技术,还可以学习到两个方面的技术: part1: win32的消息循环, OpenGL的设置.画一些简单的图形. part2: 处理并且显示卡通图片. -This source focuses on 2D game development with C++ and OpenGL for Windows platform. We will not only focus on Ope
OPENGL
- 3D的技术支持是3D的API。OpenGL实际上就是一种3D程序接口(即我们常说的3D API),它是3D加速卡硬件和3D图形应用程序之间一座非常重要的沟通桥梁。-3D' s technical support is 3D-API. OpenGL is actually a 3D program interface (that is, we often talk about 3D API), which is a 3D accelerator hardware and 3D graphic
hellogl
- 基于C++, openGL库和QT软件用户界面的设计,涉及到典型的QT设计的语句用法,适合QT初学者!-Based on C++, OpenGL library and QT SDK, which is for the interface design, talk mainly on QT, good for QT beginers.
opengl
- 里面包含了,学习opengl,1到48讲的所有内容,对于学习opengl的学习爱好者特别有用。-Which includes learning opengl, 1 to 48 talk about all the content, is particularly useful for learning enthusiasts to learn opengl.
Vertex-of-Icosahedron
- 对OGL红皮书中的正二十面体的坐标取值做了一次探索 (主要是数学上的探讨)-talk about the Icosahedron