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顶尖游戏3D MotoRacer制作全揭秘
- 3d开发的制作流程详解,是PDF格式的,感觉还可以
3D骨架的提出
- 3D骨架的提出,详细解释了如何提出3D骨架.
-2D.Artwork.and.3D.Modeling.for.Game.Artists
- 游戏艺术中的2D图形和3D模型-2D.Artwork.and.3D.Modeling.for.Game.Artists.pdf
3d编程
- C#实现三维编程。 请大家 看看吧
Cosmo 3D?Programmer’s Guide
- Cosmo 3D?Programmer’s Guide
3D立体眼镜原理
- 3D立体眼镜原理及介绍,对于了解立体很有帮助,其中介绍了红蓝、时分、偏振、观屏镜等立体观看设备,
《精通DirectX 3D》第六章 纹理映射基础 01_TextureBase -
- 《精通DirectX 3D》第六章 纹理映射基础 01_TextureBase -
2011_Model Based Joint Bit Allocation Between Texture Videos and Depth Maps for 3D Video Coding.pdf
- 3D
High-resolution, Real-time 3D Shape Acquisition
- High-resolution Real-time 3D Shape Acquisition In this paper,describe a high-resolution, real-time 3D shape acquisition system based on structured light techniques.This system uses a color pattern whose RGB channelsare coded with either sinusoidal or
Pro Java 6 3D Game Development
- Java 3D is a high-level 3D graphics API based around the construction of a scene graph data structure that contains the objects that appear in the 3D scene. Java 3D topics covered here include how to build your own 3D models, load existing models, cr
3D
- 3D手机游戏开发教学 编写一个继承于Canvas类的子类,并且实现Runnable接口,在run方法中绘制屏幕中一个小方块,通过游戏动作键(上下左右)控制方块的移动-3D mobile phone game developers to prepare a succession of teaching in the Canvas sub-class category, and the realization of Runnable interface, in the run method of d
3D-tree
- 此文档是用vistual studio 2005 开发的用来描述3D-tree 的生长过程-This document is to discribe the 3D-tree used to describe the growth process developed by vistual studio 2005
3d
- 3D FACE RECOGNITION FOR BIOMETRIC APPLICATIONS
J2ME-3D
- 全球手机顶尖游戏3D Moto Racer制作全揭秘、对3DMoto Racer制作过程的介绍和图解-The world' s top mobile phone games 3D Moto Racer Production all Jiemi on 3DMoto Racer presentation and graphic production process
DLP 3D打印机开发系统
- DLP 3D打印机开发系统 DLP智能便携式3D打印系统(DLP 3D 3d printer development system DLP intelligent portable 3 d printing system)
Unity 3d导出安卓版本的详细步骤
- Unity 3d导出安卓版本的详细步骤。。。。。(The detailed steps for exporting Android versions from Unity 3D)
拓扑优化和3D打印
- 主要针对拓扑优化结果的难以加工,为了实现设计加工一体化,提出一种类似3D打印的技术思想(Mainly for the topological optimization results difficult to process, in order to achieve the integration of design and processing, put forward a similar 3D printing technology)
3D数学
- 学习3D数学, 游戏开发, 动画描写等都可以用到, 学习之后, 能够加深对调用函数的理解(Learning 3D mathematics)
3D数学基础图形与游戏开发
- 3D数学基础图形游戏开发,可以帮助理解游戏中一些常用算法(3D mathematical basic graphics game development, can help to understand some of the Games in common algorithms)
航空发动机模型3D打印图纸
- 航空发动机模型,由多个零件组装,可3D打印后拼装。210*210*200尺寸打印机可以使用