搜索资源列表
directshow实务精选02
- directshow实务精选第二章,主要内容是音频、视频采集-directshow substantive selected second chapter, the main contents of audio, video collection
directshow实务精选03
- directshow实务精选第三章,主要内容是网络应用,其中包括视频聊天和视频点播-directshow substantive selected third chapter, the main content of network applications, including video chat and video-on-demand
directshow实务精选04
- directshow实务精选第四章,主要内容是视频叠加,内容仅供学习-directshow substantive selected fourth chapter, the main content of the video overlay, only learning content
MyDirectX1
- DirectX 与 GDI 编程的主要功能-DirectX and GDI programming main function
Main
- vc++ directshow 窗口播放 跑马灯滚动字幕
[Beginning DirectX9][EN]
- 本数籍主要是Directx9的入门教程,书中详细介绍了Directx9的环境配置,Directx9的2D和3D开发。是一本很不错的教程。 -the few Directx9 membership is the main entry guides, the book details the Directx9 environment configuration, Directx9 2D and 3D development. It is a very good tutorial.
DirectX 从入门到精通_10012511
- 一本关于DirectX教程,介绍了DirectX主要部件,对于游戏制作很有帮助-a handbook on DirectX, DirectX introduced the main components for the game helpful
D3DTheBlock.rar
- 这是用Directx写的一个2D的俄罗斯方块小游戏,游戏很简单,主要用讲了Sprite方法,This is Directx write a 2D Tetris game, the game is very simple, the main method used gave a Sprite
HLSL
- NVIDIA GPU Programming Guide中文版,主要简单介绍HLSL的用法。-NVIDIA GPU Programming Guide Chinese version, the main brief use of HLSL.
Direct3D9MFC[MainFrame]
- DirectX9+MFC[主窗口结构]框架-DirectX9+ MFC[Main Frame] framework
testRect_rar
- d3d画矩形程序,初学者很好的学习资料,主要是看起初始化,和画图原理。-d3d draw a rectangle procedure, good learning materials for beginners, the main effect is to look at initialization, and drawing principles.
main
- DirectX9.0下建模 控制摄像机旋转视角 达到移动 旋转的效果-The DirectX9.0 modeling control the camera rotate the camera to move the rotating effect
shader_Bloom
- 主要实现功能是将远景进行模糊处理。来提高画面的真实度。-The main function is to achieve the vision to blur. To improve the picture fidelity.
ParticalSystem
- 使用DirectX制作粒子系统 ParticalSystem.vcproj 这是用应用程序向导生成的 VC++ 项目的主项目文件。 它包含有关生成此文件的 Visual C++ 版本的信息,以及 有关用应用程序向导选择的 平台、配置和项目功能的信息。 ParticalSystem.cpp 这是主应用程序源文件。-The use of DirectX production particle system which is used ParticalSystem
02_RealTimeShadow
- 这个程序是在vc和direcx环境下开发的,主要是direcx模板的应用,利用模板来生成动态的阴影。-This procedure are in vc and direcx development environment, the main applications are direcx templates, using templates to generate dynamic shadows.
playwithtitle
- directshow开发的简单播放器,主要实现了对字幕的控制-the development of a simple directshow player, the main control on the subtitles
bofang
- 这套源代码,主要讲怎么导入动画,可以参考下,大家喜欢就可以留下-This set of source code, how to import the main speaker animation, can refer to, we like to be able to leave
3D_Terrain
- 3D地形绘制,基于微软框架。但主要代码是一个类,可以拆出来单独用-3D terrain mapping, based on Microsoft frameworks. But the main code is a class, you can split out separately with
HLSL
- 本程序主要演示了利用DirectX可编程流水线技术。代码中运用了HLSL语言去建立效果文件从而实现GPU编程。-This procedure demonstrates the use of DirectX main programmable pipeline technology. Code using the HLSL language to build documents in order to achieve effective GPU programming.
main
- DirectX main game file