搜索资源列表
ch16Code
- java 3D-java 3D
3DMathBasicLibcode
- 3D数学基础:图形与游戏开发书籍源码,里面有很多实用的代码,对做3D的同志很有意义-3D mathematical foundation : graphics and game development books source, there are many practical code, 3 D right to do meaningful comrades
Introduction.To.Direct3D9.Book.Code
- 《3D游戏程序设计入门》(翁云兵)中的各章原代码。-"3D game programming Easy" (WENG Yun soldiers) chapters of the original code.
3Dgraghprogramme
- 《3D图形编程指南》一书的原码,适合学3D编程的人员,希望对你有帮助-"3D Graphics Programming Guide," a book of the original code, 3D programming for school personnel, and I hope to help you
IntroductionToDirectx93DGameProgramming
- Introduction to directx9 3d game programming 一书的源代码-Introduction to directx9 3d game programm ing a book source code
IntroductionTo3DGameEngineDesign
- Introduction to 3d game engine design一书的源代码!-Introduction to 3d game engine design of a source book code!
3D-Contour
- matlab绘制3D Contour,需要的同志可以借鉴
cshap.rar
- Direct 3D与XNA游戏开发源程序,Direct 3D game development with XNA source
3D游戏教程
- 3D游戏教程
3d_rules
- This document contains official rules of the 3D soccer simulation competition at RoboCup 2006. While we will try to cover all cases, if unexpected events do occur, the rule committee will seek input from the participants and then make a decisio
HwTosept
- 用matlab实现3D骨架提取的抽取基本点集算法-sdfp oepo doip
3DJULIA
- 3D Julia分形, 来自李水根老师的《分形》一书。-3D Julia fractal, from Lee Shuigen teachers " fractal," a book.
3D-Math-Primer-for-Graphics-and-Game-Development-
- This book is about 3D math, the study of the mathematics behind the geometry of a 3D world. 3D math is related to computational geometry, which deals with solving geometric problems algorithmically. 3D math and computational geometry have applica
Peric
- 最新Peric源码,包含1d、3d、3d源程序,供广大CFD研究人员使用-Latest Peric source, including 1d, 3d, 3d source code available to all researchers using CFD
Direct-3D
- Direct 3D和XNA游戏开发基础(C#语言版)书籍配套原码-Direct 3D study
DirectX9.0-3D
- 《DirectX9.0 3D游戏开发编程基础》书籍的源代码。通常叫龙书,段菲译。-"DirectX9.0 3D Game Development Programming" books source code. Often called the Dragon book, Duan Fei translation.
3D-ESPRIT-Scattering-Centers-
- 一种基于3D_ESPRIT的散射中心参数估计算法_温晓杨-A 3D-ESPRIT Method for Radar Target Scattering Centers Parameters Estimation
Android-3D-Flip-Transition-master
- Android-3D-Flip效果代码 -Android 3D Flip
DirectX-3D-HLSL-shader-part-bookcode
- 《DirectX 3D HLSL高级实例精讲》 书籍阴影部分 DX9.0c 学习参考- DirectX 3D HLSL advanced examples Jingjiang bookcode of the shader part.Used DX9.0c,for learning and reference.
3D-medium-scattering--
- 三维介质面元的物理光学、几何光学方法散射推导。-Geometric optical method of 3D medium physical optics, scattering derived surface element.