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如何对象素点着色java
- 如何对象素点着色java-how to point pixel shader java
java.odt.tar
- Creates, compiles and links two simple shaders. The vertex shader mimics the fixed function * pipeline and computes standard model view projection transformations. The fragment shader sets * the colour of fragments by reading the current glCol
water
- 水波纹效果Water ripple effect-Water ripple effect
ShaderSample
- Android系统中的一个着色器ShaderSample源代码,也就是颜色拾取器,可能在功能和操作上有些不同,不过核心的东西没有变,就是一个着色器,学习android编程开发的朋友们参考一下哦。-Code the source of a shader ShaderSample in the Android system, which is the color picker on the functions and operations may a little different, but th
DragLayer
- Bitmap Shader Source Code for Andriod.
FoundIndex
- Bitmap Shader Test Source Code for Andriod.
ComposeShaderTest
- Compose Shader Test extends Test Case Source Code for Andriod.
ComposeShader
- A subclass of shader that returns the coposition of two other shaders, combined by an subclass.
Shader_Delegate
- Delegate implementing the native methods of android.graphics.Shader.
Gradient_Delegate
- Base class for true Gradient shader delegate.
H5_Oak3D
- HTML5+javascr ipt+GPU,着色器应用的三个例程,三维呈现对象,动画,能用鼠标左,中,右键控制对象.(HTML5+javascr ipt+GPU, the three routines applied to the shader, three-dimensional objects, animations, can use the left, middle, and right keys of the mouse to control the object.)