搜索资源列表
JoystickIn
- 是用DirctextX编程中经常用到的关于游戏杆操作的类,它封装了关于游戏杆操作的信息.在3D游戏中经常用到.-DirctextX programming is often used in the operation of joysticks category, Packaging it on the joysticks operating information. 3 in D game frequently used.
Direct9_01_CreateDevice
- 精通DirectX+3D图形与动画程序设计\02_第二章 Direct3D程序设计基础的源码-Proficient in DirectX+3 D graphics and animation programming \ 02_ Chapter Direct3D programming-based source
WindowsApplication1
- Visual C#使用Direct X的实现视频播放有以下几点: 1. 掌握在Visual C#引入Dirext X函数库的方法。 2. 设置Direct X视频播放的宿主组件。 3. 基本的播放命令的设置:播放、停止、暂停等。 4.全屏、退出的用法。 .net Framework SDK中并没有包含Direct X SDK,所以必须先下载、安装Direct X SDK。具体的下载地址为:http://download.microsof
PennyinGDI
- 3维画笔 没用DirectX 没用OpenG -3-D brush DirectX useless useless OpenG ........
Munsell
- 使用dirext实现3d显示图片,可以翻转,放大缩小,还可以绕轴旋转。-3d shows that the realization of the use of dirext picture, you can flip, zoom, you can rotate around the axis.
DirectX93D
- DirectX+9+3D图形程序设计 -DirectX+9+3 D Graphics Programming
SimplePieChartContrl-Improved3-DPieChart
- 简单的饼图图表控件,有3D效果的功能,老外编写.-Simple Pie Chart Control- Improved 3-D Pie Chart
course-work
- 一个小的3D功能小程序, 能控制camera,移动cube,翻转cube, 音效效果。-small 3-d function, camera control, move and rotate the cube,sound effect
directx
- DirectX+9+3D游戏程序设计入门,非常适合初学者-DirectX+9+3 D game programming started, very suitable for beginners
DirectX8.1ProgrammingforCPP.chm
- Microsoft® DirectX® is a set of low-level application programming interfaces (APIs) for creating games and other high-performance multimedia applications. It includes support for two-dimensional (2-D) and three-dimensional (3-D) graphics, sou
SkinMesh
- 加载一个3D蒙皮动画模型(.X文件),对初学DirectX9.0的朋友很有帮助-Loading a 3 D animation skinned model (. X files) on beginners DirectX9.0 friends to have the help very much
Diretx3DMFC
- 实现左3D动画,右视图 右视图添加动态按钮,单击按钮,茶壶停止,再次单击,茶壶转动 分割窗口 固定大小 两个按钮,第二个按钮安全退出退出程序 按钮位置摆放整齐 其中一个按钮文字转换 单击旋转,茶壶旋转; 单击停止,茶壶停止 分隔条近乎隐藏 视图边框消去-ealize left 3 D animation, right view Right view add dynamic button and click on the button, t
Render-Mesh-Demo
- 用Directx9.0实现的3D面包圈。使用D3DXCreateCylinder创建。能很好地演示光照。-Directx9.0 realize with the 3 D donuts
Direct3DandXNAgamedevelopment3
- 《Direct+3D与XNA游戏开发》书中源代码-" Direct+3 D and XNA Game Development" in the book source code
3-d-material-simulation
- 三维模型中关于各种质感效果模拟,仿真的程序,在DIRECT9环境下编译- varible texture effects Models
Demo_PickObject
- 使用directX 3d实现三维空间中鼠标点击选取模型-Using directX 3 d mouse click select model in three-dimensional space
Demo2
- 3 d view of the table tennis game, DX8 writing, basic function is perfect
cPP3d
- C++ 渲染3D文字,很适合新手学习-C++ rendering 3 d text, very suitable for beginners learning.
D3D_MFC
- 一个基于DirectX 的3D例子,环境是VC++6.0,需要配置一下DirectX的包含文件和库文件,对于初学3D编程的可以参考-An example of 3 d based on DirectX, is vc++ 6.0 environment, the include files and libraries need to configure your DirectX, 3 d programming for beginners can refer to
GameBox2
- 3D游戏引擎的简略实现: 实现内容: 1.消息分发 2.DInput8输入 3.绘制系统-To the simplicity of a 3 d game engine implemented: content: 1. message distribution 2. DInput8 input 3. Drawing system